Showing posts with label computer science. Show all posts
Showing posts with label computer science. Show all posts

Monday, June 17, 2024

RISE at CVU 2024

The last two weeks took on a distinct character as the academic year wound down at Champlain Valley Union High School. The regular class schedules and programming gave way to a flurry of final projects, presentations, and assessments. Once these culminating activities were complete, the school transitioned into RISE, an enrichment program that occupied the remaining two weeks before summer break.

RISE stands for Reflective Interest-based, Student Experiences. Students attended either two sessions a day, morning and afternoon, or chose to participate in a full-day session each day. Students might also have explored an Independent Learning Seminar. RISE is a part of the academic school year and attendance is a graduation requirement.

An excerpt from the RISE 2024 Catalog: 
Our current educational model needs regular, system-wide, and equitable opportunities for student to develop and cultivate interests. We believe that RISE better accounts for the whole student (their interests and values), connects to the pursuit of lifelong learning, and will increase engagement and a desire to learn. Our model shows that, as a student-centered school committed to personalization, proficiency, and social-emotional wellbeing; we value the fusion of conventional and flexible learning opportunities to meet the needs of all students. 

Thank you Peter Booth, Carly Rivard, and Luke Dorfman for your incredible efforts to make this experience happen. And thank you to all staff for sharing your interests and passions with students in an enriching way.

Here's a small sampling of some of the varied offerings this year.
  • Art and Activism: Puppets, Power, Protest, and Paint
Puppets? Protest? Join us for an integrated creative and theatrical experience. One of the many uses of art is to communicate, to express thought, to educate, and to motivate. Art and Activism explores the historical and contemporary use of images to create platforms for social issues through art and community engagement. While gaining perspective and context through examination of contemporary artists, we will work together to bring our own passions and interests to the masses. How will we do this? Through the creation of larger-than-life puppets! We will conclude with a theatrical presentation created entirely by participants. 
  • Explore Non-Traditional Career Pathways
The intention for this RISE session was for students to be exposed to a variety of career pathways that may not require a 4-year college degree. We explored regional workplaces and career and Technical centers, with a focus on the fasted growing careers in Vermont, especially the trades. We did some career development work to explore interests and abilities and visited different workplaces that aligned with those interests. The goal was to visit a different place of employment daily off campus so that we could explore all of the careers involved and figure out next steps after high school. 
  • Sports Analytics
Sports Analytics offered an exciting introduction to the world of data-driven sports analysis. Participants learned statistical techniques, explored data visualization, and applied their skills to analyze performance data from various sports. They unlocked the secrets of sports succedss through data-driven insights!

  •  Game Programming

Students learned how to write code to create games of different types. They grew to understand that programming a game is a different experience from playing a game. They looked into the creativity and logic behind creating games. They learned through tutorials, experimentation, and examples from professional game developers. 

  • Linguistics: The Art and Science of Language(s)
    • Why is it so hard to say "She sells seashells by the seashore?" (Phonetics)
    • What's the difference between a tapping bot and a dabbing pod? (Phonology)
    • What is the "cran" in cranberry? (Morphology) 
    • You this sentence can understand - but how? (Syntax)
    • How did 'hlafweard' become 'lord'? (Historical Linguistics)
Participants explored these questions (and more!) by completing linguistic puzzles, investigating word histories, playing language games, composing metrical poetry, and digging into examples from the world's 7000+ languages. 

One session at RISE was called Documenting RISE: Photojournalism in Action. Facilitated by Olivia Gatti, CVU librarian and a Pulitzer prize-winning photographer, a group of students branched out to visit and capture the essence of various RISE offerings, in and out of the school building. See their photos below. (The names on the slides are the photographers.)

Thank you to everyone who helped make RISE a success once again! 


Past posts about RISE: 

2023

2019

The Origins of RISE








Monday, February 19, 2024

Congratulations to the CVU Robotics Teams!

 Here's a guest post from CVU Robotics Coach, Olaf Verdonk: 


Both of CVU's robotics teams competed at the Vermont State Robotics Championship held at Lamoille Union High School. Both teams performed with excellence!

The Varsity RoboHawks earned 1st place in the Inspire Award once again due to their outstanding work in STEM outreach to CVSD and the community and their ability to clearly and effectively communicate their engineering design process and growth both in writing and presentation. This most prestigious award qualifies them for the World Championships in Houston in April!

The JV RedHawks earned great reviews from judges as a rookie team and they earned the prestigious Judges Award and a 3rd place in the Connect Award.

In the competition the JV robot performed flawlessly and never had a breakdown!

The Varsity robot performed excellent in all areas and working together in an alliance with South Burlington's robot they were able to win the tournament! They sailed through the semis beating an alliance between Mater Christi and MMU. Winning best of three (in two) 193 to 68 and 103 to 55. They then went on to dominate the finals beating an alliance between Saxton River and Manchester! Winning best of three again in two 137 to 64 and 153 to 65.

EXTRA KUDOS go to James Haines for being selected as a FIRST Robotics Dean's List Finalist to represent Vermont at the World Championships! A well deserved honor!

Congratulations to both teams! 



Thursday, January 4, 2024

CVU Student Recognized for Innovative App Design



Congratulations to Clay Nicholson, a 10th grader from Williston, who was selected by US Representative Becca Balint's office as this year's Vermont winner of the Congressional App Challenge. Clay submitted the video below as part of his application. In the video, Clay outlined his app called Lexiscan. Clay not only conceptualized the idea but also brought it to life by personally developing the app. In his video, he shares that his motivation stemmed from observing the challenges faced by a friend with dyslexia while reading. We highly recommend viewing the video.

This is the third year in a row that a CVU student has been recognized for this contest! Way to go CVU computer science! 


The Congressional App Challenge is an official initiative of the U.S. House of Representatives, where Members of Congress host contests in their districts for middle school and high school students, encouraging them to learn to code and inspiring them to pursue careers in computer science. Each participating Member of Congress selects a winning app from their district, and each winning team is invited to showcase their winning app to Congress during their annual #HouseOfCode festival. The program is a public-private partnership made possible through funding from Omidyar Network, AWS, theCoderSchool, Facebook, Replit, Accenture, and others.

Thank you to Becca Balint for supporting this effort. At this time, the Congressional App Challenge website has not yet been updated to showcase the 2023 winners. 

See our posts about the other CVU winners! 

Congratulations, Clay!





Monday, November 6, 2023

Two CVSD Educators Recognized for Work Around Technology

Tim O'Leary
Tim O'Leary

Tim O’Leary, currently serving as the Instructional Coach and  Curriculum leader at Shelburne Community School, was recently honored with the Frank Watson Award by Vita-Learn. Tim consistently demonstrates a remarkable dedication to his profession, approaching his work with unwavering professionalism and enthusiasm. His tireless efforts are aimed at enhancing student outcomes through information technology, and he fearlessly engages in initiatives that promote enhanced learning experiences.

As a 2020 Rowland Fellow, Tim, alongside Charlie MacFadyen from CVU, worked on developing an equitable K-12 computer science program across CVSD. Tim is a fervent advocate for educational equity and improved access to technology and computer science. He played a pivotal role in implementing First Lego League groups in all K-8 schools within our district.

In addition to his advocacy and active involvement, Tim is a dedicated member of the Computer Science Teachers Association and serves as a board member for the Vermont chapter. He has been instrumental in advocating for Vermont students' access to the Congressional App Challenge.

The Frank Watson Award, presented by Vita-Learn, recognizes individuals who have made significant contributions to educational technology in Vermont, spanning local, regional, and state levels. This marks the third consecutive year that a CVSD educator has been honored with this prestigious award.

Charlie MacFadyen receiving his award
Charlie MacFadyen receiving his award
Charlie MacFadyen was honored with the CS Teaching Excellence Award at the recent New England regional Computer Science Teachers Association (CSTA) meeting. His recognition stems from his exceptional leadership in computer science (CS) both at CVU and district-wide over the past few years.


Charlie holds the role of digital learning leader at CVU and actively instructs computer science classes, contributing to the expansion of CS offerings at the school. Moreover, he dedicates his time to coaching the cyberpatriot team and the math league, while also assisting in the coordination of various events for these groups. His leadership style is characterized by thoughtfulness, creativity, and dedication to staff and students.

The CSTA's CS Teaching Excellence Awards are designed to acknowledge the exceptional teaching efforts of K-12 computer science teachers. Recipients of this award excel in inspiring students to explore the field of computer science, engaging them in learning rigorous standards-aligned CS content, and working towards broadening the participation of underrepresented students in computing.